Volume 13, Issue 3 (Shenakht Journal of Psychology and Psychiatry 2026)                   Shenakht Journal of Psychology and Psychiatry 2026, 13(3): 326-336 | Back to browse issues page

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Heidari A, Hassani- Abharian P, Chitsaz S, Rezvani M. The Effectiveness of Binaural Beats on Working Memory, Response Inhibition, and Cognitive Functions of Computer Game Addicts. , Shenakht Journal of Psychology and Psychiatry. 2026; 13 (3) : 5
URL: http://shenakht.muk.ac.ir/article-1-2825-en.html
1- MSc. in Cognitive Sciences, Cognitive Rehabilitation, Institute of Cognitive Science Studies (ICSS), Tehran, Iran
2- 2. MD-PhD in Cognitive Neuroscience, Institute for Cognitive Science Studies, Department of Cognitive Psychology and Rehabilitation, Tehran, Iran , abharian@icss.ac.ir
3- 3. Assistant Professor, Department of Cognitive Sciences-Design and Creativity, Institute for Cognitive Science Studies, Tehran, Iran
4- 4. MSc. in Cognitive Sciences, Cognitive Rehabilitation, Institute of Cognitive Science Studies (ICSS), Tehran, Iran
Abstract:   (104 Views)
Background and Aim: Studies have shown that the human brain tends to shift the frequency of its electrical waves toward that of a dominant external stimulus, such as auditory or visual inputs. This study aimed to investigate the effectiveness of binaural beats on working memory, response inhibition, and cognitive functions among individuals dependent on computer games.
Materials and Methods: This quantitative experimental study included 48 adolescents and young adults aged 14 to 28 years who met the inclusion criteria for computer game addiction. Participants were assigned to two groups of 24 (experimental and control). Assessments consisted of a computerized Go/No-Go task, the n-back task, a cognitive abilities questionnaire, and the Computer Game Addiction Questionnaire.
Results: Analysis of covariance revealed that, after controlling for pretest scores, none of the variables related to memory, decision-making, planning, sustained attention, cognitive flexibility, or social cognition showed significant differences between the experimental and control groups (P≥0.05). However, the Mann–Whitney U test indicated significant differences in omission and commission errors, correct and incorrect responses, and total video game addiction scores (P≤0.05).
Conclusion: The findings suggest that binaural beats could lead to significant improvements in working memory and response inhibition, and to reduced gaming addiction scores, in the experimental group. However, they did not produce significant effects on reaction time or other components of cognitive functioning.
Article number: 5
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Type of Study: Research | Subject: Special
Received: 2026/04/18 | Accepted: 2026/07/19 | Published: 2026/10/19

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